Modeled in MOI3D, Sculpted in Zbrush, Retopologized in Blender, UV’d in RizomUV, Textured in Substance Painter. Renders and Normal baking done in Marmoset Toolbag.
Made in ~12H
Mesh Props:
Faces: 583
Tris: 1164
4K textures, baked normals.
Available for part time / full time work! Contact me!